NOVI GUI User GUIDE
NOVI API provides the experimenters with RESTFul web services to access NOVI functionalities. However, in most of the cases experimenters do not want to call these services directly, since, for example, assembling a virtual topology request may be a tiresome business. To make the usage of NOVI toolkit easier, two graphical user interfaces have been developed for two different pusposes: 1.) Slice Editor for creating, removing and managing slices. 2.) Monitoring GUI to obtain different characteristics of the virtual resources in the experimenters’ slices.
Figure 21: Slice editor
The slice editor depicted in Figure 21 is designed for composing slice using NOVI-IM. The Slice Editor evolved from the Ontology Instance Editor – OIntEd [OINTED] which was originally used to assist in the development phase of the NOVI IM and subsequently was customized to allow users to handle slices. In the left side of the editor there is a tree view which shows the hierarchy of concepts from NOVI-IM which can be used for slice composition. User can use the nodes of this tree to compose their request, by dragging them to the main GUI Graph View workspace, which is located in the center of the slice editor.
A concept dragged from tree view into the main workspace will instantiate a form. Editable fields from a concept will be provided to user, so they can fill in related data properties. At the bottom of each concepts, there are ports for defining relationship among concepts. Connecting a wire from these ports to another matching ports in another form defines relationships among these concepts.
After user is done with composing their slice, an OWL representation of these composed slice can be seen on OWL View of the workspace. This view is an uneditable textual representation of the graphical composition provided in the Graph View. This is the resulting OWL that will be send to the NOVI service layer.
On the right hand side of the editor there are some additional information about property of a slice, an highlevel outline view of the graph that is currently being composed, and some other information.
The toolbars at the top of the editor provides main operations that user can apply to the composed slice. User can create new slice using the top left new button, load and save template to the GUI backend. User can also upload and download OWL file created using this editor.
Buttons on right side of the tool bars are for interacting with NOVI service layers. Create slice and delete slice can be used to create and delete slice which is created with current user. Authenticate user button will allow user to authenticate by giving user name and password of his/her account at the experimental platform he/she is registered at. Refresh resources will let user update the list of resources which are authorised and available for him. These resources will currently be shown on the NOVI PLE Resource and NOVI Federica Resources tab on the tree view/left side of the editor.
In this experimenters guide for using slice editor we will describe by example how to use the slice editor. In the example we will show detailed steps required to perform the following operations: (i) authenticate (ii) create virtual resources mapped or not to phsyical ones and (ii) create a slice request.
Authentication is required to perform any slice management operation via the NOVI Slice Editor. Currently, password authentication is supported, using the credentials of the user at the experimental platform he/she is registered at. Selecting the "Authenticate user" button will allow the user to provide the necessary authentication information to log in the NOVI federation (Figure 22 and Figure 23).
Figure 22: Provide Username and password
Figure 23: Successfully authenticated
An authenticated user retrieves the list of all slices that he/she ownes (Figure 24). Via clicking on the "Refresh Resource" button, the user has the ability to reterieve the list of physical resources that he/she is authorized to use across the set of NOVI federated platforms (Figure 25). Specifically the Uniform Resource Names [URN] of the pshycial resources are presented.
Figure 24: Created Slices for authenticated user
Figure 25: Listing Resources for authenticated user
In this section, we will show how we can compose resource request using the slice editor. In this subsection we will explain about how we can compose the required building blocks that can be used to compose a complete slice request. We will show step by step how we can instantiate these building blocks, and then we can see in the following subsection how we can combine these building blocks in order to create complete slice.
All requests must be contained within a topology. Thus all the building blocks that will be described in the following page, we need a topology as a container.
Figure 26: Topology
We instantiate a topology by dragging Topology concept from tree view at the leftside of the GUI, and filling in the name of the slice we would like to request. This topology will contain all the rest of the building blocks.
In the subsequent steps we need to declare that all other resources we compose are part of this topology, by connecting them to the ‘contains’ port at the bottom of the Topology object. Example of declaring that a VirtualNode is contained within a topology is shown in the following figure:
Figure 27: Topology Contains Virtual Node
VirtualNode can be instantiated by dragging virtual node from the treeview of concepts. In the same way that we instantiated topology, we give this virtual node a name and then we can fill in its properties.
We can express non-functional requirements for each virtual node that we compose. This is done by defining the the virtual node’s component properties. A virtual node can have CPU (GHz), Storage (GB) and Memory (GB) as components, and for each of these components we can require certain properties to be satisfied. We also can express fucntional requirements for the virtual node such as virtualization enviroement and OS, that are properties of the node.
Figure 28: Virtual Node with Components
In Figure 28, we define a virtual node with storage size 5 GB, CPUSpeed 1 GHz, 1 core, and a 1 MB memory. Every virtual node also can have virtual interfaces, and for each of these interfaces we need to define if they are outbound or inbound interfaces. In the following fidure we provide inbound and outbound interfaces for virtual node sliver1
Figure 29: Virtual Node with Interfaces
Bound Node is composed by defining the mapping of a virtual node - that is the required physical node that will host the virtual one. The virtual node first can be defined in the same manner as we defined Virtual Node in the previous sections, and then an additional Node concept can be instantiated. The value/name of this physical node should be one of the resources that is authorized/available for current user, which can be seen on the treeview.
Figure 30: Virtual Node with its Physical Bound Node
A link is defined by composing a VirtualLink object, and connecting related virtual interfaces to this link. Every virtual link must have source and sink. By default, a virtual link is an unidirectional link. In the case that we want a bidirectional link, another virtual link from the matching opposite direction needs to be instantiatied.
Figure 31: Unidirectional Virtual Link
We can compose unidirectional virtual link by connecting interfaces of virtual nodes. Therefore, before we can create a virtual link, we need a source interface, which should be an outbound interface of a virtual node, and a sink interface, which should be an inbound interface of a virtual node.
In the example of buildling block depicted in Figure 31, the source virtual node is the sliver1, which has sliver1:if0-Out as its outbound interface. This interface will then become a source of the created Virtual link. While the sink virtual node is lrouter, having lrouter-if0-in as inbound interface. This last interface is the sink of our virtual link.
Figure 32.a: Bidirectional Virtual Link
A bound link can then be provisioned by a phsysical path. In order to compose a bound link, we need first to make sure that all interfaces contained the virtual link that we wanted to provision is implemented by a physical interface. Once we are done with this then we can create a Path object which provisioned this link.
Path is conceptually a container, in which we need to specify interfaces involved in provisioning the link, and also NOVISwitch that is required to provision the virtual link. In figure 32.b we can see an example of how the previous bidirectional virtual link from Figure 32.a is provisioned. Each interfaces in original virtual link are implemented by a corresponding physical interface. Both virtual link are provisioned by a path, one direction from path1-sliver1-lrouter and the other direction path1-lrouter-sliver1
A platform bound resource is composed by defining the assignement of the virtual resource to a platform in the NOVI federation. The virtual node first can be defined in the same manner as we defined Virtual Node in previous sections, and then an additional Platform concept can be instantiated. The Platform concept, similar to the Topology concept, will "contain" the virtual resources. In the following figure, the example of a platform bound (in PlanetLab) virtual node is provided.
Figure 33: Bound Bidirectional Link
The building blocks explained in the previous subsection can be used to compose slice request. There are three types of requests that we can create: unbound requests, bound requests, and partial (platform) bound requests. In unbound requests all the resources required are virtual resources, thus we can use virtual node and virtual link as a building block.
In bound requests, all of the requested resources are implemented by physical resources that are authorized for the current user. As an illustration, we will show in the following example how we construct unbound requests using the building blocks.
Figure 34: An example unbound topology
Figure 34: An example unbound topology
In this example, we are going to compose unbound topology as depicted in Figure 34. The requested virtual topology is comprised of two virtual nodes, vNode1 and vNode2 and a logical router, with specific non-functional requirements, (sliver1: Disc Space: 8GB; CPU speed: 2GHz; CPU cores: 2; Memory Size: 2GB) and (sliver2: Disc Space: 10GB; CPU speed:2GHz; CPU cores: 2; Memory Size: 2GB).
The following unbound requests can be constructed using three virtual nodes, one of which is composed as logical router. The nonfunctional characteristics for each of these virtual nodes should be specified following examples in building block (Figure 28). Since the virtual links are bidirectional we need to use bidirectional virtual link building blocks as exemplified in Figure 32, one of these building block for each of the virtual link1, and virtual link2.
In the Slice editor, each of these building block will be combined into one single request, without repeating intersecting components on each of these building block. One additional step to bind together all these building block is to instantiate a topology container as explained in Section 18.104.22.168.1 to contain all resources involved in these building blocks. The resulting request can then be submitted to the NOVI service layer using create slice button.
Figure 35: A bound request example
The requested virtual topology is comprised of two virtual nodes, vNode1 and vNode2, with specific functional/non-functional requirements (see Figure 35), (vNode1: Hardware Type: Disc Space: 10GB; CPU speed: 2GHz; CPU cores: 4; Memory Size: 1000MB) and (vNode2: Hardware Type: Disc Space: 30GB; CPU speed:3GHz; CPU cores: 2; Memory Size: 500MB). vNode2 is mapped to smilax1.man.poznan.pl and vNode1 to planetlab1-novi.lab.netmode.ece.ntua.gr.
This type of requests can be composed using two bound Node building blocks that is explained in Section 22.214.171.124.3 (Figure 30). The non-functional characteristics should be supplied using node component as exemplified in (Figure 28).
After finished composing the slice that we want to request, we can send the composed slice to NOVI service layer by clicking “Create Slice” button from the action toolbar in the slice editor. A user feedback page will be presented that will provide information about steps involved in the slice creation process. If slice creation is successful, the last bit of information in the user feedback page will shows the information about slice created.
Figure 36: Slice Creation
If user is authenticated, then he can see the slices that he already created. He can then select the slice that he wanted to delete, and perform deletion.
Figure 37: Slice Deletion